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Arcade mode, 10–30 minutes a run. Early build — things change often.
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All devlogs →Progress at a glance
See all progress →Ship building80%
In-harbor refit complete (instant settle / batch demolish / drag-move), polishing
Combat25%
Cannons and boarding have a basic loop; boss fights and phase mechanics just started
Crew20%
Needs, mood and rank framework in place; social and recruiting gameplay still thin
Production & crafting80%
Production chains and recipes mostly done; advanced recipes and balancing remain
Gameplay
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