Get devlog updates by email
Website preview is live
SubscribeEmail service coming soon

Development progress

Real progress by system, updated weekly.

Coming next

  • Full boss-fight flowSoon
  • Advanced crafting recipesThis summer
  • Playable demo buildNext release
In progressDonePlanned
Ship building & refitIn progress90%

In-harbor refit complete (instant settle / batch demolish / drag-move), polishing

CrewIn progress80%

Needs, mood, relationships and ranks playable; recruiting flow in progress

Save systemIn progress75%

Save/load works across systems; closing coverage gaps

CombatIn progress70%

Cannons and boarding playable; boss phase mechanics in development

Production & craftingIn progress65%

Base production chains playable; advanced crafting recipes in development

Economy & tradingIn progress60%

Port trading and loot wired up; balancing the price system

World & explorationIn progress55%

Islands, cities and faction diplomacy framed; filling in content density

Monsters & encountersIn progress55%

Sea monster encounters playable; expanding encounter variety

LocalizationPlanned5%

Targeting ZH/JA/KO/EN/ES/FR/RU; not started yet

Timeline

  1. News

    Website preview is live

    We are now building this game in public. This site tracks real progress, weekly updates and playable builds.

  2. Weekly

    This week: in-harbor ship refit complete, boss-fight dev tools online

    Ship refit now settles instantly in harbor with batch demolish and drag-to-move; a new boss-testing panel (spawn / instant fight / phase skip) speeds up boss development.

Comments

【Comments coming soon — login will be required, and comments appear after developer review】